The people in there are generally very welcoming and ready to help. You need to decide which is best for your citys needs. (They must be invented first) Each power plant varies in cost, useful lifespan, amount of power it can generate, and amount of pollution it produces. If you need any help you can also ask on those communities. SimCity 3000 offers nine types of power plants, though not all of them are available all the time. Unlike SimCity DS, this version is a port of the original game. If an area of your city has a low land value, simply build a museum. SimCity 3000 is a city building simulation video game released in 1999, and the third major.
Browse the main mods over at sc4devotion and simtropolis communities and slowly add new stuff while you play the game. (Same rules with seaport but with seaport make them near a big body of water.) Museum Parks. I guess my main advice to you is, don't be "afraid" of the "overwelming" quantity of stuff that the communities have created over the years. to get your power working you need to put a pylon next to the power station, not on top.then you drag your mouse acros to were you want power.to conect pylons just click on it and drag to where you want the power. As the head of the town, the user will not be engaged in the construction himself, but will only allocate money and land, and the inhabitants themselves will rebuild the given buildings. A reliable development of the city is realized here, which takes place in accordance with certain laws.
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Well, there's a "must have" mod which is the Network Addon Mod.Īpart from that, some of the main mods that I'm using include:Īnd on top of all that there's tons of growable buildings (RCI), landmarks, civics (hospitals, schools, etc., automata (cars, trucks, trains, etc.), utilities (power plants, water stations, garbage disposal facilities, etc.) and recreation buildings (parks, plazas, sports fields, etc.). Talk about anything related to SimCity 3000.